AI Insights · Timothy · April 2022
Top 5 2D Cartoon Games on Android in the Middle East - Q1 2022
Discover the performance of the top 5 2D cartoon games on Android in the Middle East during Q1 2022, featuring download trends, revenue, and active user metrics.
The first quarter of 2022 saw a dynamic performance from the top 5 2D cartoon games on the Android platform in the Middle East. Here’s a detailed look at their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games experienced a notable increase in weekly revenue, peaking at around $109 in the final week of March. Weekly downloads showed a strong upward trend, reaching nearly 98K in the week of January 24. The game also saw a consistent rise in weekly active users, increasing from approximately 546K at the start of January to around 703K by the end of March.
Brain Story: Tricky Puzzle by ABIGLOBAL had a significant drop in weekly downloads over the quarter, starting at about 124K and declining to approximately 24K by the end of March. Weekly active users also saw a decline, from around 137K in late December to roughly 41K at the end of Q1.
My Talking Tom Friends from Outfit7 Limited showcased a steady performance in weekly revenue, with a peak of about $481 in the final week of March. Weekly downloads fluctuated slightly, peaking at around 54K in mid-January. The game maintained a robust user base, with weekly active users ranging from approximately 869K at the start of January to around 846K by the end of March.
DOP 4: Draw One Part by SayGames Ltd saw a mixed trend in weekly downloads, starting at about 49K and reaching up to nearly 64K in mid-March. The game’s weekly active users increased significantly, from around 41K at the end of December to approximately 136K by the end of March.
1945 Air Force: Airplane games from 1SOFT demonstrated a solid performance in weekly revenue, peaking at around $2.9K in the final week of March. Despite some fluctuations, weekly downloads remained relatively stable, with a peak of around 50K in early March. Weekly active users showed a slight decline towards the end of the quarter, from about 223K in early March to roughly 186K by the end of March.
For more detailed insights and analytics, visit Sensor Tower.